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Series

Jonny Quest

★ 7.5 · 1964-09-18 · 2 Seasons · L · Action & Adventure, Animation
Jonny Quest

Cast

Tim Matheson

Tim Matheson

Jonny Quest

M

Mike Road

Race Bannon

D

Danny Bravo

Hadji

Don Messick

Don Messick

Bandit

Episodes

1

Double Danger Commentary

Quest Files: Fun Facts & Trivia (over episode 'Double Danger').

2

Jonny Quest- Adventures in Animation

A rare documentary featuring interviews, rare clips and insight into the origins of Jonny Quest and it's creators.

3

The Jonny Quest Video Handbook

"Mini Bios", covering many facts about the Jonny Quest series.

4

Jonny Quest: P.F. Flyer Sneaker Commercial

This is an original (color) TV commercial spot with "Jonny" and "Race" advertising -- and wearing -- their "P.F. Flyer" athletic shoes.

5

Jonny Quest Files: Fun, Facts and Trivia

Jonny Quest episode "Double Danger" with integrated "pop-up" text coming on the screen periodically, displaying bits of trivia and show information.

6

Jonny Quest

Jonathan "Jonny" Quest is a Tom Swift-like 11-year-old American boy who lost his mother at an early age. Although unenthusiastic in his schooling, he is intelligent, brave, adventurous, and generally athletic with a proficiency in judo, scuba diving, and the handling of firearms. He takes on responsibility willingly, attending to his homework (and/or household chores), telling the truth, and treating adults with respect. His voice was provided by actor Tim Matheson.

7

Dr. Quest

Dr. Benton C. Quest is Jonny's father and a scientific genius who works for the U.S. Government. He is considered "one of the three top scientists in the world", with interests and technical know-how spanning many fields. Raising Jonny and Hadji as a widowed father, he is benevolent, conscientious and decent, even though he is ready, willing and able to take decisive action when necessary for survival or defense. Dr. Quest was voiced by John Stephenson for five episodes, and by Don Messick for the remainder of the series.

8

Race Bannon

Roger T. "Race" Bannon is the special agent from Intelligence One assigned to safeguard Jonny "24 hours a day and 7 days a week as tutor, companion and all-around watchdog." Race was born in Wilmette, Illinois, to John and Sarah Bannon. He is an expert in judo, having a third-degree black belt as well as the ability to defeat notorious experts in various sporting techniques, including sumo wrestlers. He is also a pilot. The character was voiced by Mike Road, with his design modeled on actor Jeff Chandler. The name is a combination of Race Dunhill and Stretch Bannon from an earlier comic strip. The surname Bannon is Irish (from 'O'Banain') meaning "white".

9

Hadji

Hadji Singh is a streetwise 11-year-old Kolkata orphan who becomes the adopted son of Dr. Benton Quest, as well as Jonny's best friend and adoptive brother. Rarely depicted without his bejeweled turban and Jodhpuri, he is proficient in judo, which he learned from an American Marine. The seventh son of a seventh son, Hadji seems to possess mystical powers (including snake-charming, levitation and hypnotism), which may or may not be attributed to parlor trickery. The Quest family meets Hadji while Dr. Quest is lecturing at Calcutta University; he subsequently joined the Quest team after saving Dr. Quest's life (by using a basket lid to block a knife thrown at the doctor). Although slightly more circumspect than Jonny, he can reliably be talked into participating in most any adventure by his adoptive brother. He is voiced by Danny Bravo.

10

Bandit

Bandit is Jonny's pet bulldog, so named because he is white with black markings - including what appears to be a black domino mask around his eyes. This coloration is occasionally instrumental in foiling adversaries. Bandit is unique among his fellow Hanna-Barbera dogs (such as Scooby-Doo, Huckleberry Hound, and Hong Kong Phooey), as he is a regular non-anthropomorphic dog. Still, he seems uncannily able to understand human speech and is capable of complex facial expressions. Don Messick provided Bandit's vocal effects, which were combined with an archived clip of an actual dog barking. Creator Doug Wildey wanted to have a monkey as Jonny's pet, but he was overruled by Hanna-Barbera. Wildey has said that Bandit was intended to be a bulldog, though the dog differs in appearance from actual bulldog breeds.

11

Allies

The Allies of Jonny Quest

12

Villians

The Villains.

13

Vehicles of Jonny Quest

Vehicles of Jonny Quest.

14

Gadgets & Gear

Gadgets & Gear.

15

Quest - How the World's Most Ambitious Animated Series Came to Television

Fabulous fan-created documentary about the 1964 animated television show JONNY QUEST.

16

Quest - How the World's Most Ambitious Animated Series Came to Television

Fabulous fan-created documentary about the 1964 animated television show JONNY QUEST.

17

Jonny Quest Computer Animation Opening Tribute (fan made).

Spectacular computer graphics generated animation of the opening sequence for Jonny Quest (fan produced).

1 The Mystery of the Lizard Men

The Mystery of the Lizard Men

While investigating the disappearance of multiple ships in the Sargasso Sea, Dr. Quest discovers a secret laser base (operated by a foreign provocateur and protected by lizard-suited scuba divers) hidden aboard an 18th-century shipwreck.

26m
2 Arctic Splashdown

Arctic Splashdown

A foreign submarine crew races Dr. Quest and his recovery team (aboard an American icebreaker) to a downed experimental missile in the Arctic ice cap.

26m
3 The Curse of Anubis

The Curse of Anubis

A former archaeologist friend-turned Arab nationalist revolutionary named Ahmed Kareem, who is being stalked by a vengeful mummy, attempts to frame Dr. Quest and Race for the theft of a priceless Egyptian artifact.

26m
4 Pursuit of the Po-Ho

Pursuit of the Po-Ho

While going to the aid of a captive fellow scientist in the Amazon jungle, Dr. Quest is abducted (for ritual sacrifice) by a tribe of hostile native warriors.

26m
5 Riddle of the Gold

Riddle of the Gold

While investigating a bar of fake gold from a supposedly exhausted Indian mine, Dr. Quest discovers an alchemist counterfeit ring (conceived by his nemesis, Dr. Zin, and operated from the palace of an impostor Maharaja) that could bring damage to the global financial market.

26m
6 Treasure of the Temple

Treasure of the Temple

While on an archaeological expedition to an ancient Mayan city in the Yucatán jungle, Dr. Quest is threatened by a greedy, ruthless British treasure hunter named Perkins and his native confederates, searching for riches in the same ruins.

25m
7 Calcutta Adventure

Calcutta Adventure

While investigating a mysterious ailment in India, Dr. Quest discovers an underground nerve-gas factory (operated by a criminal mastermind and protected by hazmat-suited guards) hidden high within a remote mountain range.

26m
8 The Robot Spy

The Robot Spy

Dr. Zin sends a large, black, cyclopean, four-legged spider-like robot (by a flying saucer-like craft) to a U.S. government research facility in the American Southwest to steal the secrets of a para-power ray gun on which Dr. Quest is working.

26m
9 Double Danger

Double Danger

An impostor disguised as Race is infiltrated into Dr. Quest's expedition to gather a rare pharmaceutical plant by Dr. Zin (who covets the plant's potential mind-control properties) in the jungles of Thailand.

26m
10 Shadow of the Condor

Shadow of the Condor

After an emergency landing in the Andes Mountains, Race is challenged to an aerial dogfight by Baron Heinrich von Frohleich, an old German fighter ace of World War I fame (who keeps a collection of vintage aircraft at his Bavarian-style castle in South America). The Baron's machine guns, however, are loaded — Race's are not.

26m
11 Skull and Double Crossbones

Skull and Double Crossbones

In the Caribbean Sea, a new cook aboard the Quest research vessel betrays his employer to a gang of Mexican pirates (seeking a sunken treasure chest, discovered by Jonny).

26m
12 The Dreadful Doll

The Dreadful Doll

While researching marine biology in the Caribbean, Dr. Quest encounters a phony witch doctor, who is protecting a secret submarine base (under construction by a criminal contractor) with his supposed voodoo powers.

26m
13 A Small Matter of Pygmies

A Small Matter of Pygmies

When the members of his team descend in a plane crash over uncharted jungle territory, Dr. Quest must rescue them (with the help of local authorities) from a tribe of hostile Pygmy warriors.

26m
14 Dragons of Ashida

Dragons of Ashida

On a visit to Japan, Dr. Quest finds that an old biologist friend (having gone insane) is breeding over-sized carnivorous lizards for the purpose of hunting human prey.

26m
15 Turu the Terrible

Turu the Terrible

While searching for a rare strategic mineral in the Amazon jungle, Dr. Quest and Race discover a prehistoric Pteranodon, trained by a wheelchair-bound slave driver to capture and guard native workers needed for his mining operation.

26m
16 The Fraudulent Volcano

The Fraudulent Volcano

While investigating unusual tremors on a tropical island in the South Pacific, Dr. Quest and Race uncover a secret ray gun base (operated by Dr. Zin and protected by hovercraft-mounted guards) hidden deep within a local volcano.

26m
17 Werewolf of the Timberland

Werewolf of the Timberland

While hunting for samples of petrified wood in the Canadian Rockies, Dr. Quest is threatened by a gang of lumberjacks (one of whom disguises himself as a werewolf) intent on protecting their gold-smuggling operation.

26m
18 Pirates from Below

Pirates from Below

The Quest home compound in Florida is attacked by foreign (submarine-borne) agents, intent on stealing a new undersea crawling vehicle that Dr. Quest is developing for the United States Navy.

26m
19 Attack of the Tree People

Attack of the Tree People

Jonny and Hadji are marooned (by shipwreck) on the jungle coast of the African continent, where they are adopted by a tribe of friendly brown gorilla-like apes who protect them from a pair of Australian poachers, intent on kidnapping them for ransom. When the poachers managed to abduct Dr. Quest and Race, Jonny and Hadji must persuade to the apes to help rescue them and defeat the poachers.

26m
20 The Invisible Monster

The Invisible Monster

Dr. Quest responds to the distress signal from a fellow scientist, who has accidentally unleashed an (invisible) energy monster on a South Pacific island.

26m
21 The Devil's Tower

The Devil's Tower

While doing atmospheric research in the African savanna, Dr. Quest uncovers an inaccessibly high plateau, populated by prehistoric cavemen, who have been trained as slave laborers for diamond mining by Klaus Heinrich von Dueffel, a Nazi war criminal in hiding.

26m
22 The Quetong Missile Mystery

The Quetong Missile Mystery

While investigating the contamination and mutation of marine life in China, Dr. Quest discovers a secret missile base (operated by a rogue general and protected by treetop-posted guards) hidden deep within a local swamp.

26m
23 The House of Seven Gargoyles

The House of Seven Gargoyles

On a visit to the castle residence of a fellow Norwegian scientist, Dr. Quest must help protect his colleague's latest invention (the anti-gravity generator) from a cat-burglar, disguised as one of a row of seven gargoyles on the roof, who regularly breaks into the estate.

26m
24 Terror Island

Terror Island

Dr. Quest is kidnapped by a rival scientist who needs help with his experiments to develop gigantic (crab, spider, lizard) creatures at a secret Hong Kong-based laboratory compound.

26m
25 Monster in the Monastery

Monster in the Monastery

During a trip to Nepal, a band of terrorists disguised as yetis attempt to overthrow the local spiritual/government leader (a Dalai Lama-style figure) who is an old friend of Dr. Quest's.

26m
26 The Sea Haunt

The Sea Haunt

Responding to a maritime distress signal in the Java Sea (east of Indonesia), the Quest group is stranded aboard an abandoned freighter ship with an (amphibious) sea monster.

26m

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